Tab should exit menus like most other similar games
If a key opens a menu, that menu should close with the same key. This is a typical set up for games. Obviously the player base will have a lot of play between games and the transition is frustrating. Moving to Esc constantly wastes time and breaks...
I swapped E and F keybindings and both break as a result. "Hold F" for more options no longer works. Can't name containers.E To pick up all items no longer works. E doesn't work for umbrella either.
My companion is driving me nuts. She will not stop running around me and will not stop so I can access her inventory. If I stop she just runs back and forth past me.
The quest A Rough Patch doesnt allow you to progress if you take materials from your chests. You're requierd to gather the materials. Not gamebreaking in any way - just an odd functionallity. It created some confusion when the quest listed that i ...
Went into the abeyance ruins of power, went near the room with the spawner heart thing and got a crash after shooting the heart thing twice with a bow...
On Quest to Destroy Sheilaks Yoke, it froze, the last column won't solidify, and the giant beetle (Sheilaks Yoke?) doesn't move and is immune to all damage types.
so im out on ascended astrolabe swamp with dragon card looking for monsters and rare mats and this spell is dam near impossible to see making it useless if we could get a customize for the color or just make it something even i my shit eyes can se...
Main NPCs in villages/camps should move around, sleep at night
Main NPCs in villages and camps should move around the camp and don't stay in the same spot. They should go to sleep at night, NPCs should act similar to how they do in Bethesda games.