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Crafting

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add "allow fueling" toggle to containers

please add a toggle on container options to turn off allowing the use of the contents of that contaienrs for fueling. why do we need this? right now if you have a container with wood in it and your recruit helper is allowed to refuel they will use...
8 months ago in Feedback 2 Open

Sharing thoughts & a few suggestions

Hello! Wanted to share that my friends and I have been playing this game and we love the aesthetic and the concept - only been playing for about 40hrs, but worlds are beautiful and story is interesting. Here are some requests/ideas for the game - ...
4 months ago in Feedback 0 Open

Show Augment effec on "Mouse Hover"

At the moment when we are building an Augment, we can see what that augment does.After the augment is places in the environemnt, we can "mouse hover it" and it shows that it's an augment and what's its name. It should also so what it does to help ...
4 months ago in Feedback 0 Open

Bigger radius for augments

Hi, Adding augments for things is really annoying in some cases. I really like the idea of augments but the range is way to short in some instances. Also, some augments are useful in a lot of different places but for example I like having my morta...
8 months ago in Feedback 0 Open

Grenade materials inconsistent with material options

Explosive Grenade satchels: Ornate calls for Ingot and Precious Metal Ingot Dauntless calls for Ingot and Alloy Ingot Mystic calls for Precious Metal Ingot and Etched Alloy Ingot. The difference in recipe material requirements does not fit materia...
4 months ago in Feedback 0 Open

Motor still in progression

Motor is still in progression as unlockable. At this time there are no objects, tools, weapons, gears or quests that require a motor. It should be removed if it is not intended to be used, or temporarily hidden if it is.
4 months ago in Feedback 1 Open

Too many workstations

I just think there's too many workstations right off the bat most of which I had no idea whats the purpose for. It's fine for building up a 'full' base but if there's these many workstations... I think the least that could be done for players is t...
5 months ago in Feedback 0 Open

Fish Trophy

Maybe instead of building 39489384983984 fish tropies and choosing them as an addition to cooking implement . Have a craft that needs 10 fish to build but works on all cooked fish , other crafted trophies can still be vanity items ?
5 months ago in Feedback 0 Open

Tier 4 ranged damage gap.

In the current game build there is a gap in the crafting progression for tier 4 ranged damage. My melee and magic stats have progressed smoothly with ores/ingots found across the realm tiers offering 6, 8 and 10 percent attributes in a way that fe...
5 months ago in Feedback 0 Open

Liquid metal recipe allows non-precious metals

Liquid Metal can be made from all metals, but recipes that use it only allow precious metals. Recipes should either include non-precious liquid metals, or the liquid metal recipe should be limited to precious metals.
5 months ago in Feedback 0 Open