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Crafting

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Materials catalogue

It would be really, really nice to have a catalogue of materials and the bonuses (to gear score etc) for each. The entries could be locked until discovered, or maybe just titles/names with no stats until discovered. Specifically, I'd love to see s...
4 months ago in Feedback 0 Open

Untie item progression from story mode

Love the new progression system for items and gear. However it would be nice to untie it from the story level progression. There are those who delve deep into the exploration of the game and adding some way of getting higher level gear without hav...
4 months ago in Feedback 1 Open

Mystic Axepick dont use a gem in recipe

Mystic Axepick dont have a gem in the recipe when all othe mystic have it.
3 months ago in Bugs 0 Open

crafting stations stop working

crafting station ask for wood yet won't allow any kind of interaction. Station must be broken down then rebuilt to fix.
about 1 month ago in Bugs 1 Open

I would like to see ink and paper products matter in realm travel

It doesn't really seem to matter what you make cards out of, the result is universally the same. I propose that the type of ink you use, and the type of paper you use makes physical and tangible changes to the Realms that are created. For example,...
3 months ago in Feedback 0 Open

Device for locating/identifying ore/rock/rare materials in a new realm?

(I'm sort of thinking aloud here so please bear with me.) I've arrived at The Watch and naturally spending a lot of my time realm-hopping to gather T4 essence and T4/T5 materials. I still love exploration and part of me doesn't want to speed that ...
3 months ago in Feedback 1 Open

More useful foods

I love that there is a food system in place but I have suggestions if this is still open for discussion. Current system appears to be quite a few recipes the provide relatively the same benefits. Yes, some are more specialized but trying to memori...
about 2 months ago in Feedback 0 Open

Bigger radius for augments

Hi, Adding augments for things is really annoying in some cases. I really like the idea of augments but the range is way to short in some instances. Also, some augments are useful in a lot of different places but for example I like having my morta...
about 2 months ago in Feedback 0 Open

Add real world low tech / Amish / survivalist techniques to make it educational

Since humans are thrust into the Realms with no infrastructure support, this is an opportunity to introduce educational but useful techniques as part of the player rebuilding a life for themselves and civilization for humans out in the Realms. Eve...
3 months ago in Feedback 0 Open

Weekly release of features

Can we get new... something (anything!) released on a weekly schedule similar to other Early-Access games (e.g., Icarus) to help attract and retain new and returning players? At this point in the game, the gameplay gets stale, and there are no add...
about 2 months ago in Feedback 0 Open