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Crafting

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Bigger radius for augments

Hi, Adding augments for things is really annoying in some cases. I really like the idea of augments but the range is way to short in some instances. Also, some augments are useful in a lot of different places but for example I like having my morta...
4 months ago in Feedback 0 Open

Magic Separated from Tools

I get the idea of binding magic to weapons, but it really makes playing a magickian feel bad. I'd much prefer magic being something that you work towards. Tools could still have their own unique 'enchantments' that cause an affect specific for tha...
6 months ago in Feedback 4 Open

Forge Card and Lumber Card may have unexpected effects

If you play a Forge card, then make some ingots that recieve bonus stats, then set another card and try to make a component (say wire) with the card improved ingots, the ingots revert back to their original state and create wire with the stats of ...
6 months ago in Bugs 1 Open

Salt

What is the point in having a mineral salt and a spice salt? Can we get that material to be just one item instead of 2?
2 months ago in Feedback 0 Open

Alloys currently only support ranged and melee builds

At the moment there are only a few alloys, and all of them support either a melee, a ranged, or a hybrid melee/ranged build; none of them support a magick build. Because of the lack of magickal alloys tools that use the Reinforced Hammer and Marti...
6 months ago in Feedback 0 Open

Harvester Workshop Card, has three unique descriptions, unsure which is accurate

The “Harvester Workshop Card” has multiple definitions depending on where you look at the card. In crafting it says it increases yield and lowers damage. In inventory it says reduces stamina requirements and lowers damage. When played it only show...
6 months ago in Bugs 1 Open

Cooking station not recognizing salt

I finally found salt (only 3). I was going to cure some meat, but the cooking station would not recognize the fact that I had salt in my inventory, so I could not cure the meat. Edit: Ignore this. Newbie mistake.
4 months ago in Bugs 3 Open

Workbench augmentation indicator disappears when you move the workbench

Moving a workbench causes the GUI to no longer indicate that augments are affecting the workbench, but inspecting shows that the augments still apply
6 months ago in Bugs 0 Open

Mystic Climbing picks cannot take an Infusion

Crafted mystic climbing picks, it cannot take an infusion
2 months ago in Bugs 0 Open

Respite storage needs to be linked together.

I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
6 months ago in Feedback 1 Open