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Lower Tier Outfits being viable/Tierless Outfit Schematics

There's so many fantastic outfits in this game, just to start. Our beginning outfits are so nice and fancy and I never want to take them off. So as much as I love the crafting system and how different material affect colors... I really think it wo...
about 1 month ago in Nightingale Feedback 6 Open

Recycling low tier potions

Would be great that low tier potions could be somehow recycle to better tier. You would need a lot of "slight" potion to make a "medium" one and maybe even more "medium" to make a "great" but it would be a better use than just extract to tier 1 es...
5 days ago in Nightingale Feedback 0 Open

Save (or lock) realms through tiered portal

Would be great in future development where higher tiered portal would permit you to "save" a particular realm. My take on it would be to have said portal grant the player a specific address card for it (much like the respite address card) When use...
5 days ago in Nightingale Feedback 0 Open

230 GS Resource Revamp - Community Theorycraft Project

Greetings Devpeoples, Here is a community theory crafted exercise around taking the existing 230 Gear Score POI Resources and changing their stats, adding / expanding their uses, including new processes and classifications.The purpose of this is t...
about 1 month ago in Nightingale Feedback 1 Open

EVENT REWARDS: Please let us access them across all characters

Especially with the advent of offline mode, people are more likely to have more than one character. Please make the event rewards be account wide so we don't have to grind for them multiple times - and so that our future characters have access to ...
about 1 month ago in Nightingale Feedback 0 Open

Enhance Gunplay & Weapon Variety in Nightingale

Firstly, I'd like to suggest the introduction of gun attachments to enhance the functionality of ranged weapons. While enchanting melee weapons adds depth to close-quarters combat, the absence of similar options for guns feels like a missed opport...
about 1 month ago in Nightingale Feedback 0 Open

Cloth is Borderline Random Appearance-wise

I'm gonna keep this short and sweet. I've been making a material guide for Nightingale's fashion so that way folks can make heads or tails of materials BEFORE they start crafting as there is no preview option yet. After extensive testing with Clot...
18 days ago in Nightingale Feedback 0 Open

Let us name crafted items

It would be super cool if we had the option to name the things we created so we can make our beautiful, custom crafted items have even more of an identity.
about 1 month ago in Nightingale Feedback 2 Open

Crafting Station 'Perk' Overflow Indicator

Sure would be nice if the final 'pip' of the Perks hexagon would be colored, say, Red to indicate you have an "Augment Overflow". Case Study: I had a moment of dread trying to craft the Sentinel gear, which had been present the day before but was ...
about 1 month ago in Nightingale Feedback 0 Open

Clothing Dyes - Tied to different colored plants

A suggestion was mentioned by Sirendire that, when/if paints are added for cloths/gear, the colors would be nice to be something that still needs to be hunted for. Based on meats+levels I think it would be nice if each of the flowers could be grou...
about 1 month ago in Nightingale Feedback 0 Open