Containers set to Crafting and Building OFF still pull wood for fuel
I had some Tier 2 swamp wood in a container that had all settings to off since I wanted to control when a material was used and when I cooked some meat the swamp wood was pulled into use for fuel.
When crafting from one minute to another the augmentations will not be read by bench at all, preventing us from building ammo, or other things depending on the circumstances.
hello impossible to water the plant boxes and the flower
hello impossible to water the plant boxes and the flower pots my watering can and full water price at the river since the reserve does not fill my more. help thank you.
The Sunny hat is supposed to be Tier 1 or the bottom of Tier 2. It is now set to Tier 3 so it's level is coming out higher than the Bowler hat which is supoposed to be superior.
when using multiple cookers it seems that atlest 1 of them will not apply all the augments to it but all the others will. for me its always the left hand one out of 5 no matter what order i mix them.
Khepri Scarab Processing As Tier 1 Bug, Then Monarch Locust
After hunting 30 khepris scarab in a desert Hunt realm, their hide and meat shows as simply BUG like the locust and beetles. When I process the hide and meat into any kind of fiber, it becomes monarch locust fiber.
I chose a male character and the starting clothes were male, now everytime past that starting gear is a female clothing set. Very annoying and I don't want to make a new character just because this may happen again.
Metal Ball Bearing base attributes don't show on item
Workbench shows Metal Ball Bearing base attributes as weight 0.2 and Damage Bonus 200%. When adding any ingot the Damage Bonus disappears and is replaced by Critical Damage 5%. The base attributes before adding material should be updated to reflec...