Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

Resources

Showing 209 of 2078

Etched Ingots no longer have Magic+, is this intended?

correct me if I am weong here, but before Realms Reborn, I thought etching ingots added Magic+ to the ingot. Also Etched ingots were a valid recource for items that could ve crafted from any ingot. I may be remmebering wrong, but if not, was this ...
about 1 month ago in Bugs 2 Open

Chests dropping two versions of Beef Wellington (Everhart Deer).

Two different versions of Beef Wellington (Everhart Deer) are dropping from chests. This is unlike other food items given as rewards which seem to mostly be the same. I suspect you meant to only have one version or the other, rather than two disti...
about 1 month ago in Bugs 0 Open

Bishop not dropping oil

Quest for the oil that is dropped by the Automaton Bishop is not working. Unable to get oil from Bishop. Used recipe from Victor to make Seed Nursery and the Bishop starts the process by providing the alter and am able to place a Seed Nursery in i...
about 1 month ago in Bugs 1 Open

Sylvan's Cradle leaping wheat animation when mining copper

When mining copper ore in map location c6 by river, on breaking rocks- got jumping wheat head animation through ground rocks.
about 1 month ago in Bugs 1 Open

Material progression (cobalt)

Material progression skips usefulness, as demonstrated by cobalt vs silver. Both ores can be mined at the same tool level, but cobalt is more of a pre-silver material since "Environmental Resistance" is not a very valuable attribute, especially on...
about 1 month ago in Feedback 0 Open

Make Seals and Card Materials "Generic"

Hello! This is a small laundry list of items/resources I think could use the same characteristics treatment that Realm Cards (and select other items like Potions) got in the Realms Rebuilt update. (Thank you for that, by the way; having the SAME T...
about 1 month ago in Feedback 0 Open

Seeds Used in Too Many Recipes...?

Seeds seem to have a few backend tags that make them a little too pervasive in recipe usage, rendering their fully grown counterparts moot for these recipes (and arguably "unrealistic" for some, as with the grain refinement into Flour). The follow...
about 1 month ago in Feedback 0 Open

Too much Food in the Realms

Playing on Balanced/Normal difficulty. Just wandering around POIs and getting quest rewards and opening chests, I ended up with so much food that I barely had any need to craft any food for myself, except at the very start of the game. I feel this...
about 1 month ago in Feedback 0 Open

Copper is considered a "Precious Metal" for crafting

Really don't feel Copper should count as a "Precious Metal" when a building or item requires metal that is specifically a "Precious Metal" and not just any metal. Silver is more or less available when crafts start to require Precious Metals.
about 1 month ago in Bugs 0 Open

Animal fiber from 2 to 1

When creating animal fiber from meat or fish, I would like the number of requirements to be 1 instead of 2. Most crafts that require cloth require two pieces of cloth instead of one, so the original number of requirements is too high: 2 pieces of ...
about 1 month ago in Feedback 0 Open