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Companion transfer Equivalence

Can we get a "equivalent" option when transferring items from inventory to companion inventory. Would be a nice QOL and help speed up transfers while adventuring!
4 months ago in Feedback 0 Open

Survivor should use lowest tier items first

In current game, my faithful survivor never fails to prioritize fueling the fire with Gilded Lumber before falling back to more mundane Wood Bundles he also happens to have in his pockets, no matter how many times I yell at him about not burning g...
4 months ago in Feedback 2 Open

Overweight without being overweight and can't remove items in bag

I grabbed about 800 bug meat from the estate cairn and put them in a different storage bag for my food, it never took that weight out after moving them to a storage bag. I left the game and came back. Went to take out a couple of items from my bag...
5 days ago in Bugs 1 Open

Quick stack to nearby chests key would be awesome

Having a bindable keyboard key to auto sort all items to nearby chests would be amazing.
about 2 months ago in Feedback 0 Open

Toolbar gear unequips automatically

I've noticed that equipped tools and Q wheel items will unequip when dealing with inventories like chests. It took some prodding to figure out how to trigger it, but if you open an inventory like a chest and doubleclick a non-equipped tool to move...
about 2 months ago in Bugs 6 Open

Estate Cards Need Better Labeling/UI

This has been brought up a number of times since launch and, while all of the work and additions to the game since then shows just how dedicated the team is to making the experience and choices in the game better for many players, there's a huge, ...
about 1 month ago in Feedback 0 Open

Simplify Opening and Closing Containers with the Same Key

Hello, I have a suggestion to improve the user experience in the game Nightingale. Would it be possible to allow players to close a container using the same key that opens it (the E key)? This would eliminate the need to press Escape or use the mo...
4 months ago in Feedback 2 Open

Wall signs that you can rename.

This is just an idea. But a buildable wall sign that takes the place of a sconce that costs like one build point but can be renamed like a storage chest to help you remember what is in a room of your house or what that crafting bench is used for. ...
4 months ago in Feedback 4 Open

Cham for Balanced Spell-Stacking and Spell-Tagging

With magic being difficult to balance, I feel like it would be beneficial for magic focused builds to reward this playstyle with a new charm. That charm could allow to stack one additional power, for as long as the tool is held. (Make the charm on...
21 days ago in Feedback 0 Open

Abeyance Work Stations Unloading if Outside Map Chunk

I'm theorizing why this happens, but it seems reasonable based on what I've observed. First, thank you for the automation update and I hope the team is enjoying their holidays. That's some well deserved rest, with all that's been put into the patc...
28 days ago in Bugs 6 Open