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My posts: Recruitable NPCs (Companions)

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Disappearing arms

When you aim down the sites at your Follower and point it at the top of their chest, their arms disappear. I was aiming with a Rugged Lever-Action Rifle.
about 2 months ago in Bugs 0 Open

Follower does not obey simple commands

Follower does not follow when commanded. (Was trying to move his heavy inventory to storage). 2) Follower does not "work here" (mining ore).
4 months ago in Bugs 2 Open

Companion AI and pathing

I found it difficult at best to interact with my companion, especially while in my base. If I try to walk up to my companion to access their inventory or tell them to do something, instead of letting me approach, they will start running around lik...
4 months ago in Feedback 0 Open

NPC and Other entities cause lag

When trying to walk past npc's and other players i am lagging and being forced to move around getting stuck in corners until everyone exits the game
4 months ago in Bugs 0 Open

online server severe lag and companion reviving me not working

ive been playing for about 2 days now and the lag and rubberbanding on the online server option is horrendous ive died multiple times due to lag and been lagged back up to 40 meters i know its not my internet because i have no trouble with other g...
4 months ago in Bugs 0 Open

Dialogue Should Have Some Sound

I feel like it would add somewhat to the overall dialogue experience if as the text appears on the screen when talking to an NPC of any kind, there was any sort of sound as the words appear. Something akin to Stardew Valley sounds as the text is c...
2 months ago in Feedback 0 Open

Companion Health Bars

Absolutely love all the work and changes that have already gone into improving the Companions, and I love the new charms that allow us to heal our companions or double their health. It would be a huge UI experience to be able to see our companions...
4 months ago in Feedback 0 Open

Use Pet Beds system to have multiple Recruits and to position them at work sites

A pet bed spawns a pet. Maybe it could instead spawn a Recruit, and you can talk to the Recruit to "Work Here". A basic requirement might be a Recruit Bed will not spawn a Recruit unless it is Sheltered, so if you build a small house for a Recruit...
2 months ago in Feedback 0 Open

Please stop inactive Survivors from picking up loot

When combat occurs around my respite, any extra survivors that are hanging around sometimes pick up the loot before I am able to. It is frustrating once started and be a huge hassle toward the start of the game.
4 months ago in Feedback 0 Open

Companion working range feels too small

It feels like the companion only works a few feet around them. My companion chopped down a tree and wasn't able to loot the logs because they fell outside their work range. Would be nice if it could be increased (1.5 to 2x) with their looting rang...
4 months ago in Feedback 0 Open