Animals ignoring Estate Cairns and stampeding through gardens
I've had animals destroy house walls, destroy garden boxes, run through the house and up the stairs. They cause a far amount of damage. I thought the cairns were supposed to keep them away
Previously (not sure if it still exists in the same way) Harpies can know if there's wood nearby either on your person or in a container, and try to steal your wood if it is in a container. Using a similar mechanic, we can have a mechanic where: Y...
I dont know if this is just a me issue... I use a controller on PC and find that the d-pad selection can lead to difficulty during encounters. For example, I may try to change my weapon by tapping Left D-pad, but I end up in Build mode because it ...
Bonjour, j'ai voulu me connecté au jeu sur ma partie (plus de 270 heures de jeu) et plus rien le jeu est totalement remis a zéro, plus de personnage plus de base rien du tout comme si j'ouvrais le jeu pour la première fois .... Pourriez vous m'aid...
Ascended Hunt Swamp Realm - Creatures Not Taking Damage
I created an Ascended Hunt Swamp card and played it. The realm loads fine. I was grouped with my husband. Both of us experienced no damage when attacking creatures. Any weapon we used had no effect. We left the realm and I reset it. I even made a ...
I have completed all but one part of the Master Boundslayer Challenge, apart from 'Kill 100 Bound Vermin'.I have reached 97/100, but the figure is not changing, regardless of the number of Bound Vermin slain. Is the 'Vermin' category restricted to...
I've been farming Mineable nodes in the Ascended realms, and when I mine some of the nodes, plant products drop, or just random loot. It's the same with some mobs. I've noticed it more in the higher settings, like 160 lvl settings.
I am trying to kill Gearly, the perennial lamenter, but for the life of me its health bar won't budge no matter what weapon I use, melee or ranged. All my gear is maxed. Melee at 135, and ranged at 121
The enemy's health bar does not budge no matter what weapon I use. Melee, ranged, magic... Its health bar does not even go down by 1 point
Fae Wilds realm card and higher difficulties should increase rare drops from animals.
I think it would be great to see this either of these things provide just a slight buff to get Fabled resources harvested from animals and it would incentivize players to take up a challenge.
After killing the Holt Eoten, it slid down the side of the hill into a pill of rocks, and I was unable to cut down/loot the corpse of the tree. No matter where I tried cutting it down with my axe, it did nothing since it was stuck in a little into...