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Companion revival

Currently I need to point to the Companion to revive. Even the slightest of moves of the mouse can interrupt that process. I would prefer to be locked in 1 place and have the duration pass otherwise it gets annoying, because it gets interrupted du...
5 months ago in Feedback 0 Open

I would like to see some sea creatures

It would be great to see something in the vast waters that surround the forest and swamp biomes such as serpents, mer-people, squiddies, shark-like creatures, Kelpies, Red-caps, etc. Also to allow use of single handed weapons in and underwater lik...
3 months ago in Feedback 0 Open

Yex and the helmsmans bound have no weak spots

As Yex and helmsman don't have any weak points, you can't crit them (except with a sword parry ), which makes critical focused builds very weak against them. They're the only bosses like this, It creates a huge imbalance between waves, when it tak...
2 months ago in Feedback 0 Open

Guns not doing damage

I'll preface this by saying that, for ME, the weapons all work normally. However, when I am hosting so my son and I play together certain weapons he is using do no damage. The blunderbuss and the rugged lancaster have proven to do zero damage. I f...
23 days ago in Bugs 0 Planned

Endgame lacks depth and difficulty

I would like to see some serious and interesting end game content where progression is based on skill and not that much on gear. However if there are multiple difficulties available for it (so everyone can experience it) the loot/reward should dif...
12 days ago in Feedback 0 Open

infestation has no creatures in the forest vault so we are stuck and can't get out

The Watch Forest Vault. There were bears then an infestation and then what was supposed to be another infestation, but it is empty. The doors won't open until we kill the enemies, so we are stuck.
12 days ago in Bugs 1 Open

Guidebook should not lock character controls

On some occasions guidebook entrys are plopping up. These will then lock the character controls for a brief moment. Even when clicking in the top right corner it's a hindrance and can likely get the player killed. As this happened multiple times t...
12 days ago in Feedback 0 Open

Multiple players use Summon Swarm

I've noticed from playing with other players that if we cast Summon Swarm on an enemy, it cancels out the other player's Summon Swarm. I always assumed this was intentional, but I am curious if it is actually a bug.
2 months ago in Feedback 0 Open

Elemental Ammunition for Bows

The addition of bows is something I really appreciate, and the choice between the two styles can be fun, but it doesn't really make sense that guns have the option to load magical ammunition and the two (current) bows don't. Would it be that diffi...
4 months ago in Feedback 1 Open

Allow use 2 spell simultaneously- one on tool\weapon and one "passive"

Now allowed one spell effect. i wish re-design this. My vision be a one "active" effect and one "passive" at same time. "Active" - enchant weapons\tools (like hermetic flame or Oberon's gift ) or direct cast (swarm, Fiona's wraith etc) and "passiv...
13 days ago in Feedback 0 Open