Hello Inflexion, and hello fellow Realmwalkers! TL;DR: I believe Nightingale needs crafting materials with more specific uses and more logical progressions that encourage players to carefully consider their options and make decisions that support ...
I have tried numerous times now, but the Bishop no longer provide the charm oil. You get somekind of automoton potion that reduce aggressiveness, but not the actual charm oil needed to open the portal. That is after trying to kill to get it and af...
Magick ammo damage/time is too low. Even with a full magic build the damage is insignificant largely. Magick ammo seems to be primarily useful only for overcoming resistances regardless of whether the player uses a full magick or full range build,...
the defense missions are impossible, the machine breaks after a single hit from any monster and i cant prevent the mobs from getting to it with building/barricades even with repairing them. the machine breaks too easily pls buff
I am playing on champion and any and all ambition to play on nightmare is slowly disappearing. Not because it is (too) hard, but because there seems to be a fundamental error in design. Grinding is not fun, yet this is exacxtly what we get. Insane...
The Augment system is garbage. SO many do not work and many are redundant or doubled or triples of the exact same augment bonuses. EXAMPLE: Take the Tier 2 Plough and Wheelbarrow, both are for the mortar station, both are specific for that station...
(Edit because mobile was confusing) I'd be interested in seeing more interesting offhand options, like wands or elemental grenades. An offhand wand could simply use the 'use left hand item' button as a spellcasting option, three spells like most g...
Did my first Elder Eoten, had the meat but he didn't spawn an offering thing to put it in, or was perhaps glitched into the ground as part of his branches also were, he was beside a hill.
Weapons of the Realms - Community Theorycraft Project - RR Repost
Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
Enemy animations and attacks make combat frustrating
The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...