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Bound attack while invulnerable from spawning

Bound move and attack as they are spawning in. They are invulnerable during this time. I'm unsure if this is a bug or intended, but the invulnerability of Bound as they spawn in creates some bad situations especially in caves. They should keep the...
3 months ago in Feedback 0 Open

Auto-Equip Tools when Harvesting

One of the most difficult aspects of the game happens to be the toolbar. This is a small-hands issue, but I've played with other players who also are used to this QoL in other games. When a player has several tools in the bar, it seems unnecessary...
3 months ago in Feedback 0 Open

Allow use 2 spell simultaneously- one on tool\weapon and one "passive"

Now allowed one spell effect. i wish re-design this. My vision be a one "active" effect and one "passive" at same time. "Active" - enchant weapons\tools (like hermetic flame or Oberon's gift ) or direct cast (swarm, Fiona's wraith etc) and "passiv...
6 months ago in Feedback 1 Open

Add New World style Town Board missions

One of the ways New World keeps players continuously busy/engaged. to have something to do with their spare materials, and to have a reason to keep using all their skills, is the Town Board missions. Although New World also has kill missions, typi...
9 months ago in Feedback 1 Open

Aid and Defense problem

In both Aid and Defense spots it's a problem that the local wildlife both kills the questgiver NPC:s and trashes the structures when they spawn too close. No way to take the quest when the questgiver is dead and gone, please make them safe from en...
9 months ago in Feedback 0 Open

Repair with any Tier essence

Repairing with only Tier 1 essence is tedious after leaving the early realms. Would be great to use higher Tier essences to repair (with maybe the higher Tiers giving stronger repair effects).
9 months ago in Feedback 2 Open

Creative Mode

Create a "creative mode" for both singleplayer games and hostable servers so players can test out different builds, on their own or with their friends, without worrying about gathering resources, so they can better visualise builds for survival.
6 months ago in Feedback 0 Open

Ascended realms good, group vaults bad

The group vault mechanic is my least favorite part of the game by far. They feel like a forced, tacked-on wart that's completely on the side of what the game is really about: Jumping from realm to realm, gathering materials, crafting and building....
9 months ago in Feedback 0 Open

Suggestions for improving NPC Follower/Companion Experience

I know there are plenty of improvements on the way for followers, but after playing for a while, I feel I have a good handle on a handful of core things that would vastly improve the experience of using them. 1. Let us pick up, rotate, and manuall...
9 months ago in Feedback 0 Open

BRING BACK RECLAIMING INGOTS!!!!

Hi. Firstly. i just wanted to say As someone who had started since day one :) THANK YOU SO MUCH! for ruining my experience with Nightingale with this realms rebuilt update.. To start off with to how you ruined my Experience, i will take you back t...
9 months ago in Feedback 3 Open