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Storied realm initial quest

There has been some confusion as to what to do in the storied quest line because of a lack of clarity in the quest objectives. When entering each storied realm after Abeyance the active quest is to explore and enter the site of power, but entering...
about 2 months ago in Feedback 0 Open

Aid Mission Cannot Be Completed

In the Astrolabe Forest, an Aid mission could not be completed when the NPC topped trees into the home they were trying to build. While I completed all the visible builds and repaired the house, the quest did not end. I suspect builds were on the ...
about 2 months ago in Bugs 0 Open

St Michael's Chosen quest cannot be completed

Most of the items do not count for the building steps for the quest to progress.
about 2 months ago in Bugs 1 Open

"Cold" temperature obsolete

Night time in forests and swamps no longer has the cold environment modifier, so cards and other things that modify cold damage need to be updated.
about 2 months ago in Feedback 0 Open

Follower injured behind a wall

we were fighting a Bound bruiser and she got knocked thru the wall and now she is injured there and i can't reach her
about 2 months ago in Bugs 0 Open

Freecam/Ghost mode option for building

I would like to suggest a freecam/ghost mode for building. I love the new building mechanics, but given how big each asset is, it seems kinda daunting to have to walk around and align each piece, especially when planning to build large estates. I ...
about 2 months ago in Feedback 0 Open

"The Empyrean Network: The Gauntlet" and "Hollowed Moor" issue

"The Empyrean Network: The Gauntlet" and "The Hollowed Moor" don't complete unless travel is from the Crossways Empyrean portals. That tracks given the name of the quest being about the old network, but the objective should be "Travel to <the G...
about 2 months ago in Feedback 0 Open

Some enemies spawned outside the bastille of might located in the upper middle of F5 on the map grid in Hallowed Moor

Some of the enemies during the last wave of the encounter spawned outside the bastille of might building that gets sealed up once the encounter starts. Its the one located in the upper middle of F5 on the map grid in Hallowed Moor. I was able to u...
about 2 months ago in Bugs 0 Open

Make Seals and Card Materials "Generic"

Hello! This is a small laundry list of items/resources I think could use the same characteristics treatment that Realm Cards (and select other items like Potions) got in the Realms Rebuilt update. (Thank you for that, by the way; having the SAME T...
about 2 months ago in Feedback 0 Open

Seeds Used in Too Many Recipes...?

Seeds seem to have a few backend tags that make them a little too pervasive in recipe usage, rendering their fully grown counterparts moot for these recipes (and arguably "unrealistic" for some, as with the grain refinement into Flour). The follow...
about 2 months ago in Feedback 0 Open