Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

Pinned posts

PINNED Posting Guidelines
All posts must abide by our community Code of Conduct. Posts that break it may be edited or removed. Please post one topic per post, example:✅ Bears are always walking backwards❌ Here is everything I love and hate about Bears Having more focused ...

Nightingale Feedback

Showing 337 of 958

Add a float zone/updraft area where you can glide for longer

Hi, I wanted to give some feedback on a moment I noticed was more unique. The experience was I had used the Tracking enchantment, where you follow a small gold wisp/mote that leads you to your tracking target, this is a classic Fae experience b...
about 1 month ago in Nightingale Feedback 0 Open

Voice Acting Critique Aurelio

I found the voice acting very immersion breaking. Source: I've been married into a native Spanish speaking extended family for almost 4 decades now, and am a native English speaker. The actor sounded like he could speak both languages well, but wa...
about 1 month ago in Nightingale Feedback 1 Open

More Icons/Graphics for Items

Its not a super bad problem, but I feel like giving much more items (even if they are low effort) an actual icon would polish the game so much. As we progressed more and more, we've had our chests fill up with rows of the Nightingale Stamp Graphic...
about 1 month ago in Nightingale Feedback 0 Open

Add Staffs to the game (Can be enchanted)

Magic is very lackluster in the game, I propose adding a Staff that can have 3 magical attributes, 1 passive, 1 defensive and 1 offensive. We already have these enchantments in the game, you have the lumination spell (passive), the shield (defensi...
about 1 month ago in Nightingale Feedback 1 Open

For Ranged Builds, the Sentinel's Hat is overpowered compared to the Scholar's Hat

I play a fully ranged build by using only firearms and adding ranged and critical infusions to all my gear. I really like the Scholar's Dress and Hat so I crafted those pieces with the remainder from the Sentinel's Set. When I multiply my ranged d...
about 1 month ago in Nightingale Feedback 0 Open

Apex Shotgun

Here is your Apex Shotgun, in the time period and a really interesting action. ProTip: you can't shoot slugs in a regular shotgun smoothe bore barrel.
about 1 month ago in Nightingale Feedback 1 Open

Reduce number of portals needed

Would it be possible to have us need only one portal? For example: We build the portal and add a Biome card and a major card. When we open that portal it shows two lists, one for Biome cards and one for major cards. All the possible biome and majo...
about 1 month ago in Nightingale Feedback 1 Open

Add scroll-wheel & number entry to item selection from containers

Would it be possible to include both of the following in the UI for selecting items to/from inventory & containers? 1) Scroll-wheel support to increment/decrement the count; 2) Ability to type in a number to select. The use of the cursor keys ...
about 1 month ago in Nightingale Feedback 1 Open

Add Alternative Spellcasting Input Methods (such as keybinds)

I'd like to see other options for spell casting other than radial menus to spell swap. I personally can't stand radial menus in combat and it's put me off using spells all together. I wouldn't suggest scrapping the radial menu all together because...
about 1 month ago in Nightingale Feedback 0 Open

Small additions to be added to the game.

Weapons that would be neat, in my opinion.Cane sword: When not in combat, remains sheathed as the player walks or moves. Umbrella: Right now it's a glider, but would like to either equip in main hand as a blunt weapon, or an off-hand shield. Would...
about 1 month ago in Nightingale Feedback 0 Open