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Show all item slots clearly on inspection or mouseover

I find it very difficult to remember what infusions, charms, and spells i have attached to an item at any given time and i am having trouble knowing what i need to add to what. I propose that instead of being able to view the spells on mouseover, ...
4 months ago in Feedback 1 Open

Use Pet Beds system to have multiple Recruits and to position them at work sites

A pet bed spawns a pet. Maybe it could instead spawn a Recruit, and you can talk to the Recruit to "Work Here". A basic requirement might be a Recruit Bed will not spawn a Recruit unless it is Sheltered, so if you build a small house for a Recruit...
about 2 months ago in Feedback 0 Open

This community portal needs a "report" option

Because of topics like https://playnightingale.ideas.aha.io/ideas/RRBUG-I-1314
about 2 months ago in Feedback 1 Open

Custom Fae Vaults back to opening realm

It would be great to see that custom Fae Vaults done from (assuming) respite would return you back to your respite, or wherever you opened it from. Having to be sent back to the Watch seems unnecessary given you have the travel to the Watch option...
4 months ago in Feedback 0 Open

In-Game Filters towards LGBTQIA+ language should be slackened

Hi there, I discussed this in this Reddit thread for a little bit. I'll narrow in the concept as best I can. Word filtration in games is a useful feature, especially when you don't have access to Moderation Resources (or even potentially methods a...
4 months ago in Feedback 0 Open

Materials should matter for Ammunition

The type of material used for ammunition should give the ammo stats or some sort of effect instead of just being generic ammo. The elemental ammo types have recipes that are more effort than they are worth.
4 months ago in Feedback 1 Open

When awarded 'recipies' in the progression tree they should unlock automatically.

It is all in the title.
4 months ago in Feedback 0 Open

spyglass & creatures display

Could it be possible to have the creature's names on different lines or any other way when looking with spyglass, because having them all on the same level result to an unreadable cluttered view.
4 months ago in Feedback 0 Open

Overlapping commands on controller make crafting stations annoying to use.

When using a controller, if you're in a sub menu of a crafting station (say, looking at making roasted meat on a cooking station specifically), the button used to back out to the main station menu is the same as the button used to exit the station...
4 months ago in Feedback 0 Open

Silly need for structural support.

As you can see in the image attached, I can't place a wall on an upper floor if it's not directly ontop of another wall or pillar even when one side of it has a support structure.This is ridiculous.
4 months ago in Feedback 1 Open