Can we get a "equivalent" option when transferring items from inventory to companion inventory. Would be a nice QOL and help speed up transfers while adventuring!
Please let us make clothes that do not look like leopard skin, cow hide, and bugs...
Fantastic game, wonderful update! But the clothing materials design is still just terrible, sorry guys. Not everyone wants to look like Peg Bundy all the time in leopard skin with disgusting bright purple and lime green blotches. Not everyone is s...
Please add a filter option to building. I can think of 2 useful filters.
1. Tile specific filters to see certain tiles across all tilesets, e.g. filter down to only foundations.
2. Augmentation filters so you can filter down to each augmentation...
In current game, my faithful survivor never fails to prioritize fueling the fire with Gilded Lumber before falling back to more mundane Wood Bundles he also happens to have in his pockets, no matter how many times I yell at him about not burning g...
Change augmentations into crafting stations and/or crafting components
Example: A "grill" or "barbecue" station that only has grilled food recipes and can cook those recipes faster and better. An "ammo press" that makes cartridges faster and possibly with less materials (less waste). To make a higher-tier cooking sta...
Umbrella should have its own equipment slot and/or hotkey.
The umbrella is such a vital movement tool that I feel like it really should have its own equipment slot and/or hotkey separate from the offhand system. Right now umbrella movement is so important that I almost never use a different offhand, and a...
Please add the ability to lock items in inventory, so they dont go to chests, when using options to transfer all, or transfer similar. There are some Items I always want to keep in my inventory.
Love the new update and much that came with it but the dialogue UI feels like a huge downgrade from the previous one, the book vibe over it made feel so much more imersive and fit the game vibe much better, while the new one feels cheap and just s...
At the moment all menus incl. subentries are open if we open a crafting station. In my opinion it would be better if the menus are closed, for example: -Charms ... ... ... - Major card .... ... ... - minor card .. .. .. better: +Charms +Major card...