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Please add option to not auto-add to consumable radial

I love the new radial! It's just annoying when things like seeds and raw materials auto-add to it and then I can't find them when I'm planting or managing my main inventory. It would be nice to have the option to manage it myself without having th...
9 months ago in Feedback 2 Open

Move Equivalent to Survivor

The chests we build have a equivalent button. It would be nice to have the same for our recruitable NPC. This will make inventory management less cumbersome.
15 days ago in Feedback 1 Open

Full Beard Option - CC

I would like to have a full beard option for my main character. My follower / npc have a full beard option. Would love this for facial hair option.
9 months ago in Feedback 0 Fix Live

Companion transfer Equivalence

Can we get a "equivalent" option when transferring items from inventory to companion inventory. Would be a nice QOL and help speed up transfers while adventuring!
9 months ago in Feedback 0 Open

Recruit drops chest but doesn't leave as companion

My recruit/survivor has dropped 2 boxes as if I dismissed them, even though I have not. Both boxes contain my recruit's inventory, plus my recruit still has the same items in their inventory. It doesn't impact progression but is a cheat as it dupl...
6 months ago in Bugs 11 Under Investigation

Azazel immune to dmg

Azazel is immune to all damage. We have tried it with different weapons. Various restarts didn't help either.
6 months ago in Bugs 9 Fix Live

Through the Bane and Below

die to bound assassin, come back to fight again and door is locked closed in sewer. Quest to open door completed already, and did not reset, no way to open.
9 days ago in Bugs 0 Open

Survivor should use lowest tier items first

In current game, my faithful survivor never fails to prioritize fueling the fire with Gilded Lumber before falling back to more mundane Wood Bundles he also happens to have in his pockets, no matter how many times I yell at him about not burning g...
8 months ago in Feedback 2 Open

Visual change of cleared map poi icons.

It would be nice if the map-icon of the poi changed when you have cleared it. You still have to hover of all icons to see if the have been done.
7 months ago in Feedback 5 Open

Lights change with glass color

It'd be neat to have lights or lens colors change based on glass used to craft the items.
7 months ago in Feedback 0 Open