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Nightingale Community Portal
Status Open
Workspace Nightingale Bugs
Created by Guest
Created on Jun 29, 2024

Smarter AI

So frequently I'll enter my base and my recruited AI will walk right into the fireplace and catch fire. They don't die, it's just a little annoying because they just do it so often.

Hunting issue with the recruited AI, I'll attack a pack of boars or something sometimes but only two boars will be right there, and I'll kill them and start skinning them. Well, the recruited AI knows that there's a third and will charge super far away and attempt to go kill it. Eventually they do teleport back to me, it's just a weird behavior.

Also, the recruited when out and about will just not do anything when I am chopping trees down and just stare at me instead of helping (They do have an axe and are set to chopping.)

Lastly, the way they pick up items seems a little inefficient, once a tree or ore is destroyed and ready to be picked up, they pick the materials up in a weird order just seems like they could also be given the added (Hold E) to pick up everything ability.


Loving the game, keep at it! I hope these are considered to help further improve the experience for players!

Mode Both Online & Offline
Impact It doesn't impact my ability to play or progress
Category Tags Resources, Recruitable NPCs (Companions), Creatures/Enemies, Combat, Movement
Steps to Reproduce For the fireplace one, I was just building my home and it would happen periodically. Possibly when they would go to add fuel.
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