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Status Open
Workspace Nightingale Bugs
Created by Guest
Created on Jul 1, 2024

Enemy pathing

Alright so the enemy pathing NEEDS to be a priority. I don't have a problem per se of them being faster than me but when they are both faster and decide that "I need to run to the other side of the map, up three floors to this roof and do 13 spins in place just to start attacking" it gets INCREDIBLY frustrating. I'll give an example of what is happening right now. Unlocking the abeyance card, inside the big structure. Got one floor down then a big guy with a sword knocked me off the edge, alright no worries I'm not dead but now I have a broken leg. Alright no worries it's just gonna take...10 minutes to heal... Alright...no worries maybe my last health potion will heal it. I mean it is a HEALTH potion so it would only make sense right? Right?? No of course not. Alright no worries I can still fight EXCEPT I CAN'T CUS THE DUDES ARE RUNNING AWAY FROM ME AND RUNNING TO THE TOP FLOOR. This needs to be a priority. Health potions need to heal injuries and enemy pathing needs to be fixed so badly cus this is making it incredibly frustrating to want to continue to play with a happy face. On top of that the dude with the canon on his head shoots through walls and since you can't run with a broken leg you die without being able to do anything about it.

Mode Both Online & Offline
Impact I cannot play or progress
Category Tags Creatures/Enemies, Combat, Movement
Realm [Biome/Major] Occurs in all Realms
Steps to Reproduce Literally just go fight the fiends and you'll see how they behave.
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