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Status Open
Created by Guest
Created on Jun 3, 2024

Magic persistence - Spells with a duration do not get ended upon casting another spell

I feel like magic has been missing one thing, I was surprised initially when I learned of this. My issue is that magic has no persistence. Like I'd cast earthquake and then a healing spell and the latter would overwrite the former.

I can't think of any reasons why we would not want to be able to cast more than one spell at a time, it would greatly add to the usage of spells and diversify combat for magic users. Sure make it so you can't cast 2 earthquakes, but please let us combine spells

Category Tags Combat
Mode Both Online & Offline
Sentiment Feature Request
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  • Guest
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    Jun 3, 2024

    *Spells with a duration do not have that duration ended upon casting another spell. Reworded slightly, figured it might help anyone who views this. I have to hear things 2 or 3 different ways sometimes.

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