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Status Open
Created by Guest
Created on May 26, 2024

Adding resources & building from storage in v0.3

Amazing feature to be able to build from storage, thank you! Here are some ideas/feedback:

  1. Rename the menu option from "add from inventory" to something that evokes the fact its from "inventory or storage"

  2. Ideally split the resources window when building so we see what comes from storage and what comes from the inventory, so its more clear where the resources come from.

  3. Update the UI/UX so there's a setting where we can choose whether the default "E" action on a buildable item will be taking resources from inventory/storage OR to auto-fill (or offer an option to completely disable the auto-fill)

  4. When building from inventory/storage currently, it displays a HUGE list of ALL resource types added to the current building; please offer an option (checkox?) to display only what's missing; ideally there would be an option by category (ideally the same categories you just added to the building pieces menu).

  5. Reconcile the crafting experience for building with that from crafting so that its the same consistent way of chosing where the resources come from.

    Keep up the amazing work!!

Category Tags UI/UX, Resources, Building
Mode Both Online & Offline
Sentiment Feature Request
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  • Guest
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    May 26, 2024

    I would like to see the Auto Add resources use the lowest quality of materials first as well and maybe ask before it uses max tier anything. Like fabled mats should never be used without some kind of confirmation window?