I feel like it would add somewhat to the overall dialogue experience if as the text appears on the screen when talking to an NPC of any kind, there was any sort of sound as the words appear. Something akin to Stardew Valley sounds as the text is coming through or Pokemon as examples.
I just think some sounds (even if they're just little bleeps) as the text appears on screen would make the dialogue experience much more enjoyable if the devs don't intend on implementing voice acting.
At the moment I find myself not wanting to read any of the dialogue because of it. I know this might be a bit of a niche thing but I thought I should mention it.
Category Tags | UI/UX, Other, NPCs, Recruitable NPCs (Companions) |
Sentiment | Feature Request |