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Created by Guest
Created on Jan 18, 2025

Split/Merge building limits.

I understand where the building limits are coming from. However it would be great if one could decide to have fewer buildings and therefore a larger limit for eath of them. Or maybe freely trading "building slots" i.e. if building limit of one building is reached one could give the option to increase the limit by the limit of one full building and lose one building limit slot instead.


However, if the reason for the per building limit is the connected building engine allowing to click anywhere on the building to finish any constructions I would gladly have the option to forfeit this or split buildings so that only clicking on the correct "part" of the building will execute it.

I have another post that tries a different approach on this issue since I don't know which solution is best suited for the game's engine.

Category Tags UI/UX, Building, Controls
Mode Online
Sentiment Critical
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