Simple request.
add a new "job" station for recruited NPCs. base defense. (guard post)
resources gained for station- whatever bound would normally drop for said realm. resource gather rate depended on realm "hostility level".
Though this would be a more "active" role then current station assignment, there is a lot of potential there to "liven up" a base/respite.
Mini skirmishes with the bound (or pesky wildlife) and the ability to "repel attacks/secure an area" was/is a often requested "game feature" with nightingale to begin with.
I know there are things that can be built to offer a no-hostile spawn area. The desire of the post was to offer a more... action-oriented way to do that.
At the very least, having your NPC buddies "patrol" an area would add to the immersion.
Category Tags | Building, NPCs, Recruitable NPCs (Companions), Combat |
Sentiment | Feature Request |