I have noticed that there are 2 types of Health Regeneration:
per secont (/s)
per minute (/m)
My understanding is that the /m ones will be split across the thicks of the game, similar to the /s.
If my understanding is correct, why not simply have all on the same denominator? (e.g. per second - /s). It would make it a lot simpler and easier to compare health regeneration bonuses and would be less cumbersome.
Thanks
Category Tags | Other |
Mode | Offline |
Sentiment | Feature Request |