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Created by Guest
Created on Sep 16, 2024

More varied (or multiple) minor biome cards

I would like to see the Minor Realm card system get reworked to and add/modify how realms and biomes appear.

I would like players to have more control over the appearance/features of realms.

I imagine a system where the colors/season/weather/skybox are controlled seperately from other features of realms.
Two ways you could handle this are :

  1. Allow variations in the crafting recipe of the cards to modify how the end result makes the world appear.

    1. The downside here is that you would be overflowing with duplicates of the same card with minor variations due to slight crafting differences.

  2. Allow 2 (or more) minor realm cards to be played in conjunction.

    1. This could be controlled for by restricting the use of a 2nd minor realm card until an upgraded Realmic Transmuter is created.

    2. You could leave the original appearance effects of existing cards, and add "override" cards that are harder to craft that overwrite specific aspects of biomes. Like a "Spring override" or "Red Skies override", etc.


What if I wanted to play the "Outlaw" card, but I wanted my Forest biome to be at springtime so the trees are purple? I currently cannot do this.

This seems like a huge opportunity to add variety and player experimentation to the game to increase longevity.


As it stands, minor realm cards have bonuses and detriments that are already balanced. The appearance of the realm is unfortunately linked to these benefits.


Thank you!

Category Tags Visual/Art, Realm Cards
Mode Both Online & Offline
Sentiment Feature Request
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