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Status Open
Workspace Feedback
Created by Guest
Created on Sep 25, 2024

Inventory management Quality of Life suggestions

  • To help players keep exploring instead of running back to home base to dump stuff, I recommend that all stacks weighing 0.2kg or less be considered to collectively take up only 1 Inventory space. If any stack in this group suddenly exceeds 0.2kg, then the character is considered "Inventory Full" immediately.

  • Instead of having to move inventory back and forth to the Recruit,

    • Packs add more inventory slots to the Recruit.

    • The Recruit's inventory accepts only items they can equip or use as ammunition. These take up inventory as usual.

    • The remaining free Inventory slots on the Recruit are how much the Recruit can help carry stuff. If there are N free inventory slots on the Recruit, then the heaviest N stacks on the player are weightless. This represents the Recruit carrying the stacks for them.

      • Ammunition and equipped Consumables cannot be made weightless in this way.

Category Tags Inventory
Mode Both Online & Offline
Sentiment Feature Request
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