Reduce the size of non-story random realms with the aim that they can be fully in one or two play sessions
Sharply reduce the number of Tier 2+ resources in each random realm
Do not let resources regenerate (or do so very slowly) in all realms, including story realms. By exhausting realm resources, you encourage the player to move along to another new random realm.
This way, players are encouraged to open realms to look for resources, and if the size of random realms is reduced, the total time to scout the realm is shortened. Then satisfied they have found all the high-tier resources, they can exit and abandon the realm, and make another card to open another realm.
Category Tags | Resources, Realm Travel, Realm Cards |
Mode | Both Online & Offline |
Sentiment | Feature Request |
entirely disagree with that. the size is perfect for me. the resources dont need reduced much, if at all.
and resources should regenerate. it prevents getting your progression softlocked if you lose your resources somehow or acidently burn through them or something else.