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Containers not showing capacity since last update

Previous to update, containers/chests showed how much of capacity was in use, ie. 35/55. This doesn't appear anymore, or the readout has been moved?
about 2 months ago in Bugs 0 Open

bastille of agility not completeable

the ending poing of the bastille wont update that you have touched it
about 2 months ago in Bugs 0 Open

e key not working

When trying to open chests or companions the 'e' key has to be hit 5-6 times I have tried 2 keyboards and 1 x box controller and it is still the same this is very annoying especially as your companion will not come near you when you need to unload...
about 2 months ago in Bugs 0 Open

Spyglass requiring restart

When looking through the spyglass and then entering the map it locks the game and requires a restart. It starts out as unable to interact with the map, then it doesn't let me close it, and when I hit esc it hard locks and requires the restart, som...
about 2 months ago in Bugs 0 Open

coop needs to be streamlined more if I'm playing with my friend give options to go to your crossroads or friends or something I'm tired of hopping back on to play im in friends realm i try to portal to another realm for mats nope im in my realm with nothing ive built or farmed,now on my server and having quests I just did not update on my realm, travel or build on there realm and i cant go anywhere because it will take me to my realm with less done and less advanced mats gotta wait for friend to come back on for my stuff, this should have been implemented already

No description provided
about 2 months ago in Feedback 1 Open

Forge Card and Lumber Card may have unexpected effects

If you play a Forge card, then make some ingots that recieve bonus stats, then set another card and try to make a component (say wire) with the card improved ingots, the ingots revert back to their original state and create wire with the stats of ...
about 2 months ago in Bugs 1 Open

Desert Solid Stone and Plaster walls will not place on a second floor if no walls below them.

While I can see why you would want pillars to have a pillar below for support, not all levels of a home are going to be identical layouts from the first floor up. Removing the lower level walls destroys all walls vertically, even if they aren't lo...
about 2 months ago in Bugs 0 Open

gone game?

does the closing of the UK mean the game will die shortly?
30 days ago in Feedback 1 Open

"Simple Plant Pot" information flyout in Progression menu

IN the Progression menu, "Simple Plant Pot" a grouped recipe under "T1 Refinement" appears to be the only augment that applies multiple augments at once, and so many that it breaks the information flyout's ability to scroll. Ignoring the cosmetic ...
30 days ago in Bugs 0 Under Investigation

Prep before a Battle

Don't know why this is displaying like this, but I can't seem to change it. I would love an option to reload all weapons if I knew I was going into a battle, Even If They Were Partially Loaded. Also, but on the same line. I would like a way to he...
30 days ago in Feedback 0 Open