So having played this before and after the big rework, I still love the game! However, the 1 bug i encounter incessantly is that a crafting table that needs fuel will look like it's still burning -- and when I go to actually ignite it, it won't. I...
Blueberry bushes planted in small pots will leave a "ghost" bush behind when you move the pot in the building menu.
In Abeyance, when moving a pot containing a blueberry bush using the build menu, the pot and bush will move but there will be an additional non-interactable blueberry bush that gets left behind sans pot.
When moving items to storage, the inventory shows Capacity but it would be great if it shows your current and max weight too. Also, it is the opposite when you look in your backpack. You see weight but not capacity.
Things in the game that are attribute stackable please add a badge or indicator. For example, if I have two infusions, or charms that are applied to different items on me, allow us to know that the infusion, or item is stat stackable.
I really have no idea why this story passed. It feels more like a Star Trek story where ships get caught in some anomaly from an advanced civilization. The fey motivations -- from building something to how they react to their accident -- feel too ...
I originally picked up Nightingale for it's supposed Unique Selling Propositions randomized realms "fey" theme In RR 0.5, the randomized realms have been deprecated to obsolescence and so far the only vaguely fey aspect of the game is Puck. Sylvan...