The refined revolver model is pretty clearly a percussion cap type, looks to be an 1851 Navy based on appearance, but the reload animation is more along the lines of what you'd find in a Smith & Wesson model 3 or similar top break revolver. I'...
I realize that this is not currently in the works, but it would really be nice to be able to play on Linux without all the workarounds currently needed.
Get some outside help for your lighting issues devs
This is your second attempt to get lighting under control. Seek outside help as it seems you folks need it. Not a judgement, just seems the knowledge to make great lighting in your game is a little beyond your current skillsets. Just a friendly su...
I think the Arachnophobia mode should be revised....
All in all, the spiders and scorpions look completely different or are replaced with something else..... the Spiders in the Forest's could be Wolves, in the Swamp Frogs, in dessert Maybe Bugs....
Red Coat, Yellow Coat, Green Coat, Blue Coat, Square Rig Clothing
Please add historical "Coat" clothing worn by military personnel in victorian times. Including English Red & Green Coat, French Blue Coat, Austrian White Coat, Spanish Yellow Coat, as well as Naval square Rig and Naval Tricorn Hats.
The vaults at the watch a simply no fun. There is zero reason to go and do the vaults any longer, except one: to end the main questline. After this it's simply useless. T4 Essence drops are not worth it at all, and they can be farmed more efficien...
Immolation charging does not significantly increase the damage output of the spell, but instead only gives it a slight boost with the larger explosion radius. The damage difference should increase more noticeably per charge level so that doing so ...
Charm of Thorns damage is insignificant on Nightmare, being the same as the damage of the weapon. Critical hits are the only significant source of damage on Nightmare difficulty for both ranged and melee builds (magick gets damage/time spells that...
Show slots for each item when multiple are needed during crafting (i.e. leather)
Right now if you are making an item and it calls for two (or more) of something, you have to have all of them identical. If I have several leather, but each used something different, I can't use that to craft something that needs two leather. If w...
It would be nice if the upgrade bench showed before/after stats
Right now the only way to tell how much something increases in the upgrade bench is to write down the stats first, then look at it in the upgrade bench. It would be great if instead of just a green arrow it showed "current stat -> new stat" so ...