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Estate Cairn description update

Estate Cairn no longer says that it reduces/stops creature spawns in a radius (progression or build screen), and doesn't explain what "respite" means. The codex entry only says that it's a "safe area," not that it influences spawns or in what radi...
10 months ago in Feedback 0 Open

Mouse Wheel Changes Tools - No Option to Opt Out in Keybinds

The Mouse Wheel rotating between tools is terrible for me. There appears to be no way to opt out of this. I am 62, with arthritic hands, and I find myself inadvertently tapping / rolling the mouse wheel in the middle of most fights, then struggle ...
10 months ago in Feedback 1 Open

Blastminer's Trap needs work

Blastminer's Trap currently requires creatures to walk almost exactly over its center to trigger, making it too difficult to use effectively. It also doesn't do significant enough damage compared to other spells; it appeared one shot did about the...
10 months ago in Feedback 0 Open

Workers to help with tasks.

have an NPC work on your Farm or Garden. includes having them help with farm animals. giving them water and feeding them. and for the people who want to make massive gardens. being able to give your NPC companion seeds and have them plant th...
10 months ago in Feedback 0 Open

Archways and sconce snap point removal?

First note - I'm making this post on behalf of a discord member, who noticed the new snap points. Secondly - Thank you guys so much for adding extra snap points for sconces, that was such a wonderful thing. Thirdly - The ability to place sconces o...
10 months ago in Feedback 0 Open

Default Sorting

The "Grouped" sorting seems like the best option by far. Imo it should be the default as opposed to alphabetical. That aside, it would be great if the game saved the sorting setting between restarts. Cheers o/
10 months ago in Feedback 0 Open

Suggested side quests for The Watch

Once the player has talked to various key NPCs from the Watch per Quartermain's instruction, the NPCs could give some repeatable side quests. A simple one could be Supply missions which ask for themed groups of items, e.g. Food - Raw foodstuffs or...
10 months ago in Feedback 0 Open

remove terrain above foundations placed

it would be nice if when placing foundations the terrain above it would be removed, and if possible when the foundation is removed the terrain goes back to normal
5 months ago in Feedback 0 Open

Can you make the language translation comprehensive?

Can you make the language translation comprehensive?
5 months ago in Feedback 0 Open

Gameplay loops

"End game" gameplay loops feel conflicted and lacking -- or perhaps just very unfinished. The ascended realms seem to function primarily as disposable material gathering gameboards, without any real lasting purpose or structure to them. The proces...
10 months ago in Feedback 0 Open