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My posts: Crafting

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Base Building Suggestions

Because we Realmwalkers love building stuff, here are a few ideas I had for base building. - wood used during building to be colored based on the type of wood. Ex: structures made with Ebonwood Lumber taking on a black color. This is already a thi...
about 1 month ago in Feedback 0 Open

Armor and Equipment Suggestions

I've got even more ideas because when do I not. This one relating to armor and equipment. - Shovel- allows Realmwalker to both dig for valuable ore and precious gems but also lets them terraform the landscape and build underground bases. Can also ...
about 1 month ago in Feedback 0 Open

Trophies for all creatures

Would be nice to be able to craft trophies from the fabled Bones/leather/chitin. Should be not to easy to craft those but needs at least 5 bones of one fabled and T5 materials to craft a trophy that can be used as decoration in the house. The T5 m...
9 months ago in Feedback 0 Open

Cham for Balanced Spell-Stacking and Spell-Tagging

With magic being difficult to balance, I feel like it would be beneficial for magic focused builds to reward this playstyle with a new charm. That charm could allow to stack one additional power, for as long as the tool is held. (Make the charm on...
7 months ago in Feedback 0 Open

Beautiful furniture assets, only to stare at longingly, not to use

I fully get that things are still in development, but as someone who thinks this game is beautiful and wants to be able to go ham in the decor department, it's so frustrating to go to story areas and see all of these gorgeous, finished assets that...
7 months ago in Feedback 1 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
10 months ago in Feedback 3 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
10 months ago in Feedback 1 Open

Why abandon the entire skill tree construct at Tier 4?

Why is Tier 4 suddenly "buy recipes" and everything but food is still Tier3++. The abrupt change in mechanics makes no sense. Just add a Tier 4 to the tree FFS. And don't get me started on suddenly getting 'coins'. Stick to one currency please and...
3 months ago in Feedback 1 Open

Storage furnishings need better tiers

Since furnishings are hard to stack, currently one of the most compact storage layouts is a simple shelf with four trunks for a total of 35 x 4 or 140 slots. The storage options that are "better" than the trunks are too bulky and cannot be stacked...
10 months ago in Feedback 0 Open

Ingots vs Etched Ingots

Please changed etched ingots to provide better bonuses. Reason for request is that if we put in more time/material to make an etched ingot we should get a better end result and not the same as the original ingot. It doesn't have to be much, but it...
2 months ago in Feedback 0 Open