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Crafting

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Fehler beim überschreiben vom Talisman der Beharlichkeit

Konstanter Fehler: Durch den Langen Text der Beschreibung und der Warnmeldung beim überschreiben vom Talismann der Beharlichkeit rutschen, wenn vorher schon ein Talismann angewendet wurde, die Buttons aus dem Fenster und können nicht mehr angeklic...
19 days ago in Bugs 0 Open

Eliminate Crafting Charms and Enchantments

Crafting is too time consuming, having to craft more charms and enchantments for all new equipment sucks and takes too much time. I think once you unlock the item in the Progress screen it should be readily available to assign to equipment without...
19 days ago in Feedback 0 Open

Forge Card and Lumber Card may have unexpected effects

If you play a Forge card, then make some ingots that recieve bonus stats, then set another card and try to make a component (say wire) with the card improved ingots, the ingots revert back to their original state and create wire with the stats of ...
about 1 month ago in Bugs 1 Open

Make Bees Nest (Agriculture Augment) Produce Honey

As the title says - we can build a bees nest that augments the mortar and pestle, but it doesn't produce honey... sorry if this is on the roadmap. If not - please consider it. It only makes sense.
about 2 months ago in Feedback 1 Open

Show all relevant traits on a station and how to get them

Currently my Workbench shows me a negative grit trait and what it does, but not how to get the positive version. (I'm aware that shows up when you're placing items, but that's only part of my point.) It doesn't show any of the other traits that ca...
about 2 months ago in Feedback 0 Open

Materials catalogue

It would be really, really nice to have a catalogue of materials and the bonuses (to gear score etc) for each. The entries could be locked until discovered, or maybe just titles/names with no stats until discovered. Specifically, I'd love to see s...
about 2 months ago in Feedback 0 Open

Untie item progression from story mode

Love the new progression system for items and gear. However it would be nice to untie it from the story level progression. There are those who delve deep into the exploration of the game and adding some way of getting higher level gear without hav...
about 2 months ago in Feedback 1 Open

With so many resources available why not make gear degrade over time or even break

We have hundreds of resources available. What if over time after repairing gear and tools they lost durability. The only way to restore the durability would be to use some of the resources the object was made with by reworking/patching the item. T...
19 days ago in Feedback 0 Open

Alloys currently only support ranged and melee builds

At the moment there are only a few alloys, and all of them support either a melee, a ranged, or a hybrid melee/ranged build; none of them support a magick build. Because of the lack of magickal alloys tools that use the Reinforced Hammer and Marti...
about 1 month ago in Feedback 0 Open

Harvester Workshop Card, has three unique descriptions, unsure which is accurate

The “Harvester Workshop Card” has multiple definitions depending on where you look at the card. In crafting it says it increases yield and lowers damage. In inventory it says reduces stamina requirements and lowers damage. When played it only show...
about 1 month ago in Bugs 1 Open