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Make items stackable (it would solve storage issues INSTANDLY)

Pretty much title. Dont let wires for example block 4 storage slots. Just call it wire and make the tiers/ingredient as subordination selectable. It will solve storage issues and automatically reduce the amount of chests you need to sort your thin...
9 months ago in Feedback 0 Open

Checkbox search for properties on mats while crafting

So it would probably be quite hard to implement, but my idea is to allow searching of a preferred set of properties for gear. For example, I only want stealth items, or stealth with max health, and then when crafting, only the materials that have ...
9 months ago in Feedback 0 Open

Potion upcrafting

I want to suggest adding a feature that allows us to up-craft potions into the next tier of the same potion type as a means to make the lower tier potions still have a use later in the progression, as the lower tier potions currently end up having...
9 months ago in Feedback 0 Open

T4 recipe tree

There should be a T4 recipe tree to see which ones are unlocked or yet to be unlocked, just like with all the other tiers. It's not coherent at all that the T4 recipes aren't displayed like the others (even if they were hidden until discovered).
9 months ago in Feedback 0 Open

The cost to repair tools and clothing is ridiculously cheap...

The cost to repair tools and clothing is ridiculously cheap, so cheap that it makes the equipment practically infinite. Moreover, the crafting bench becomes totally obsolete since there's no need to constantly craft tools, unless it's for a recrui...
9 months ago in Feedback 1 Open

What to do with Bones?

So, I can't help but notice that, despite a wide variety of types of bones and a way to make chitin into bones for recipes, it doesn't actually do anything with the stats it has. You can find Fabled bones that grant a wide array of stats, but ther...
9 months ago in Feedback 2 Open

Show affected Workstations for Augmentations

Not just the lines to the workstations, but in the description. So I know which workstations go close to each other and which I can keep separetely.
9 months ago in Feedback 0 Open

Crafting: What's working and what isn't

Nightingale's crafting system has a lot of untapped potential. Its unique features—allowing materials of different qualities and using workbenches for unique effects—are uncommon in most crafting systems and make it stand out. Still, they're not f...
9 months ago in Feedback 0 Open

Stone Marbles for the Slingbow.

I would like to see the stone marble returned for the slingbow, I enjoyed the slingbow from the legacy version it was a nice change from the usual crossbow/longbow you see in most survival games but the removal of the stone marble is disappointing...
9 months ago in Feedback 2 Open

Equip and Prepare NPC's for Raids

Hello! While doing the Quest for Joan of Arc, where you help her build the first parts of her army, I thought about making this a feature in the game. The better equipped the NPCs are the better the chances during the event. This also gives more r...
5 months ago in Feedback 0 Open