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Crafting

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When awarded 'recipies' in the progression tree they should unlock automatically.

It is all in the title.
4 months ago in Feedback 0 Open

Crafting mode card

We need a creative/free build mode, maybe make a card that makes crafting use no resources but uses tier 1 stuff so it doesn't effect clothes and weapons since we'd want to use higher tiers to craft these, maybe make it a tier 3 card so then we st...
4 months ago in Feedback 0 Open

Make augments placeable on decor

the building system is awesome but limited by augment placing. If augments were treated like infusions we could choose the decor/furniture to place the augment on and actually utilize the building syatem uniquely
4 months ago in Feedback 0 Open

Hunter's Breeches uncraftable

I have the recipe for Hunter's Breeches known in my crafting book. However, in the area where it usually tells me which crafting bench tiers are required for an item, it shows, "No Benches Required to Craft." Since there is no 'makeshit' crafting ...
4 months ago in Bugs 0 Open

Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
4 months ago in Feedback 0 Open

Handles Stacking

Essentially I was making Handle items. Specifically out of Grendal Druid (T4) and Noble Hollow (T5). I realized on my first set of creations, I didn't use Gilded Lumber and could've gotten another 12% magick bonus on the item, so I ran through my ...
4 months ago in Bugs 0 Open

Crafting bulk refined goods results in erroneously high yields

For example: Requesting large batch amounts of Seeds on the Mortar Station yields results far higher than expected. With Farm card running & an attached Refined Farming Augment, Seed output is quadrupled. For example, requested 96 Seeds from t...
4 months ago in Bugs 1 Open

submenu for augments

it would be great if when in the build menu and you had selected a crafting bench, if there was a button (like notes) to show the applicable augments for the bench so you dont have to hunt through the whole list or memorize EVERY augment
4 months ago in Feedback 0 Open

Crafting Tables that need fuel

So having played this before and after the big rework, I still love the game! However, the 1 bug i encounter incessantly is that a crafting table that needs fuel will look like it's still burning -- and when I go to actually ignite it, it won't. I...
4 months ago in Bugs 0 Open

Blueberry bushes planted in small pots will leave a "ghost" bush behind when you move the pot in the building menu.

In Abeyance, when moving a pot containing a blueberry bush using the build menu, the pot and bush will move but there will be an additional non-interactable blueberry bush that gets left behind sans pot.
4 months ago in Bugs 0 Open