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Infestation rewards not showing up at the Hyde Food Factory after beating them

We have searched all over the area and they are not there. No breakable walls POI is showing as complete.
8 days ago in Bugs 0 Open

Salvation Spell not craftable - "rock marble" component not craftable

As subject - the Salvation spell cannot be crafted as it requires the "rock marble" component (primitive ammo for the slingbow) which is not craftable in the current version of the game.
8 days ago in Bugs 0 Open

Materials catalogue

It would be really, really nice to have a catalogue of materials and the bonuses (to gear score etc) for each. The entries could be locked until discovered, or maybe just titles/names with no stats until discovered. Specifically, I'd love to see s...
16 days ago in Feedback 0 Open

Realms Rebuilt - New Resource "Reticle" too Small/Subtle

The old cross-hairs being replaced with a small diamond is alright, I guess (I personally prefer cross-hairs), but replacing the previous color-coded, larger, resource indicating icon with a simple small circle circumscribing the diamond is very h...
16 days ago in Feedback 0 Open

Black Pudding Recipe Request

Greetings Devpeoples, This post is to bring to your attention that there exists a meal called Black Pudding, which is acquired as a quest reward from E.A.P in the Hollowed Moors, that is actually unable to be crafted. As such, I would request that...
9 days ago in Feedback 0 Open

Weapons of the Realms - Community Theorycraft Project - RR Repost

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
9 days ago in Feedback 0 Open

Store the stat values before the Watch and restore it after the watch.

I know that nobody like this request, but anyway... You be hungry, ill or whatever? Visit the watch, take the automatic refresh and travel back. I can understand this within the watch. But after leaving the watch the stat values should be the same...
9 days ago in Feedback 0 Open

Tin Buckles are 1 kg each. This seems unreasonable and unintended

Tin Buckles used in clothing are 1 kg each. This seems unreasonable and unintended
9 days ago in Bugs 0 Open

Hunger Death

Please remove death on hunger, make it so like valheim wherein you dont die but becomes too weakened by it. Or atleast tie the death to difficulty level.
17 days ago in Feedback 0 Open

Harvesting should allow holding the related key

Having to constantly tap a key when collecting plants, sticks, etc., is frustrating.
10 days ago in Feedback 0 Open