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Streamlined augment description

I really like the new augmentation system, but I feel there is something to be desired for how the descriptions for each augmentation are written. Right now, what a station can do is written long-form and some of it is written it a not-entirely in...
2 months ago in Feedback 1 Open

Distinguish Nightingale by having no iron in the Realms

Suppose that one of the reasons Iron is anathema to Fey is because it is an "alien" metal to them, found only on Earth, and not to be found anywhere in the Fey Wilds. Like a "kryptonite". There are interesting thought experiments about what a soci...
about 1 month ago in Feedback 0 Open

T3/T4 plants might be too early in T1/T2 realms

All it takes is a couple of plants to be converted to Seeds, then mass-produced by gardening, and a lot of food materials become obsolete.
2 months ago in Feedback 0 Open

Etched Ingot

Displayed effect of basic ingot and etched ingot is the same. I.e. ingot(gold) provides 10% magick power, etched ingot (gold) displays the same magic power bonus. It looks like something was missed in the programming. No sober player will use 2x m...
2 months ago in Feedback 2 Open

Checkbox search for properties on mats while crafting

So it would probably be quite hard to implement, but my idea is to allow searching of a preferred set of properties for gear. For example, I only want stealth items, or stealth with max health, and then when crafting, only the materials that have ...
2 months ago in Feedback 0 Open

T4 recipe tree

There should be a T4 recipe tree to see which ones are unlocked or yet to be unlocked, just like with all the other tiers. It's not coherent at all that the T4 recipes aren't displayed like the others (even if they were hidden until discovered).
3 months ago in Feedback 0 Open

What to do with Bones?

So, I can't help but notice that, despite a wide variety of types of bones and a way to make chitin into bones for recipes, it doesn't actually do anything with the stats it has. You can find Fabled bones that grant a wide array of stats, but ther...
3 months ago in Feedback 2 Open

Realms Rebuilt - New Resource "Reticle" too Small/Subtle

The old cross-hairs being replaced with a small diamond is alright, I guess (I personally prefer cross-hairs), but replacing the previous color-coded, larger, resource indicating icon with a simple small circle circumscribing the diamond is very h...
3 months ago in Feedback 0 Open

Temporal restricted resources

Add gems, minerals and other resources that can only be harvested in certain environments, such as moon light or harsh sun. That would improve the use of minor cards and add a sesnse of urgnecy to time limited events such as the Samhain.
about 1 month ago in Feedback 0 Open

Hunger Death

Please remove death on hunger, make it so like valheim wherein you dont die but becomes too weakened by it. Or atleast tie the death to difficulty level.
3 months ago in Feedback 0 Open