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Tier visibility: building/crafting menu

Please add visibility to the tiers; for example when making augments if we could just put them in a drop down menu "Tier 1", "Tier 2", etc. Now we have to click on every single one every time we want to check augments. Other super useful options w...
7 months ago in Feedback 1 Open

Bhutan awning

The bhutan awning, witch was in the construction set before the upgrade, is no longer available. I loved this piece, it really added to the feel of the set and find it sad it disapeared.
7 months ago in Feedback 0 Open

Recruit wont help build unfinished structures. (Regency)

My man Wallace seems to have an issue with the Regency build style, he wont finish a Regency blueprint. A wall costs 2 Carved stones and 1 Filigree, he had the mats. And he's behavior is on Allowed "build unfinished structures". Tudor works fine tho.
about 1 month ago in Bugs 2 Open

blueprints are not clear enough

I rarely ever post feedback. but this one seems really insane to me, maybe it has been mentioned more and i just didnt see but this will make or break how long i could put up with future building. PLEASE improve the blueprint mode for things nothi...
2 months ago in Feedback 0 Open

Fireplace can no longer buff beds after Unreal Engine 5.4 Update

Fireplaces used to buff beds (So we - my friend and I) usually build a fireplace around the beds. Since the 5.4 Update this buffs seems to be deleted in general? Fireplaces can't even connect anymore with beds. It would be nice to have this featur...
3 months ago in Feedback 0 Open

Idea for cosmetic drops & boss trophies

Hey, everyone! Nightingale feedback for some additional drops from monsters & bosses that would incentivize players to farm monsters and more (a little additional thing for players to look forward while adventuring). I would love if there were...
4 months ago in Feedback 1 Open

Allow upper floors to be built directly off of foundations

Please allow us to build upper floors directly off of foundations. Then allow posts / poles to snap directly to the underside of the floors to provide the necessary support. I was attempting to build my house directly over a river / waterfall. The...
8 months ago in Feedback 0 Open

Show Augment effec on "Mouse Hover"

At the moment when we are building an Augment, we can see what that augment does.After the augment is places in the environemnt, we can "mouse hover it" and it shows that it's an augment and what's its name. It should also so what it does to help ...
24 days ago in Feedback 0 Open

Augments stop working when i leave my home realm and come back

So i spent alot of time putting all of my augments down and making sure everything was being used correctly, but everytime i leave me realm and come back none of my workbenches are registering the augments. no traits. the only fix is destroying my...
8 months ago in Bugs 4 Under Investigation

X axis rotation for building tiles

It would be great to have the ability to rotate building tile pieces horizontally to open up more complicated building options. Thanks!
6 months ago in Feedback 0 Open