Hey, everyone! Nightingale feedback for some additional drops from monsters & bosses that would incentivize players to farm monsters and more (a little additional thing for players to look forward while adventuring).
I would love if there were cosmetic/furniture drops for killing monsters (or from getting an achievement from killing a number of monsters etc.). It could be a percentage chance or a fixed rate. Having recipes for trophies from boss drops would be great too!
Here are a couple examples: I'd love a pink/blue gradient cotton candy bear rug from those pink/blue bears running around or I'd love to wear a pair of red licorice antlers from those green flower deer running around in the first level.
Another user stated that there are already journal challenges for hunting each biome's fabled creatures so what if completing those challenges gave recipes to create trophies from that fabled creature using the fabled creatures material drops to complete the furniture blueprint? It could be interior decorations and cosmetics to wear!
I would love this addition because it would be something a little extra to dive into while playing through the story of the game!
Category Tags | Crafting, Resources, Other, Building |
Sentiment | Positive |