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Package up a set of mats (or an existing built object) into one bundle

I would like to be able to package up a set of required materials (say 2 lumber, 2 stone blocks, a wire, and a lotus) into one package, or even better, a prebuilt teleport/respawn point (whatever it is called in game). That would prevent us from a...
9 months ago in Feedback 0 Open

Need More Options for Well Lit and Warmth traits

As the title suggests, I would like to see more options to apply the 'well lit' and 'warmth' traits to crafting stations as currently there are only the cooking fires, smelters, or boilers that can provide these positive affects. This isn't game b...
9 months ago in Feedback 0 Open

Pot and Planter Box Permissions (Prevent harvesting for aesthetic value)

Please implement a way to set permissions on pots and planter boxes in order to prevent the player or other survivors from harvesting the fully grown plant / fruit / flower. We can create amazing, cozy, and atmospheric interiors / exteriors using ...
9 months ago in Feedback 2 Open

Add a camera separation option for building

I've been playing a lot of Once Human lately, and I really liked the idea of using the ` key to separate the camera from the character while building. This game needs this feature so badly! It's easy to mess up structural stuff early when you can'...
9 months ago in Feedback 0 Open

Hidden loot

Just a thought, maybe put some kind of loot in boxes while gathering build mats or the mats to complete quests. possibly even larger payouts on larger enemies? Enjoying the experience so far
2 months ago in Feedback 0 Open

I'm requesting this chair and medicine cabinet as another option for storage.

I'm requesting this chair and medicine cabinet as another option for storage. These are really nice furniture pieces. I'd also appreciate our characters being able to sit on furniture. I saw the chair in Hollowed Moor at the starter area, and the ...
4 months ago in Feedback 0 Open

Shack building tileset should be Tier 2

Currently, the Shack tileset is listed among the more expensive and highly elaborate tilesets in T3. It honestly belongs in T2 as it uses lower quality materials (such as unrefined Fibre). It fits better in T2 not just materially but also thematic...
9 months ago in Feedback 1 Open

Mining ore is messed up

There seems to be a continuity issue in the ore distribution. All I can find is Pursuit, nickel, and zinc in any of the ascended realms. there is no aryium, cobalt, or anything else readily mineable in the usual areas. All the different realms - a...
5 months ago in Feedback 1 Open

Split/Merge building limits.

I understand where the building limits are coming from. However it would be great if one could decide to have fewer buildings and therefore a larger limit for eath of them. Or maybe freely trading "building slots" i.e. if building limit of one bui...
5 months ago in Feedback 0 Open

Armoury

Allow us the ability to create furnishings found in armouries such as:trophy cabinet weapon rack hunting trophies bookshelves busts / statues (there are very prominent people in the game, possible statues of them with bosses also as large statues/...
7 months ago in Feedback 0 Open