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Building

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Additional Tile Sets/Walls

Something I noticed with building in this game is just how huge the tile sets are. I didn't really realize it until I was trying to build a roof, specifically with the Tudor Peaked Roof. Why do we have that if we don't Gable Ends that fit it? I th...
about 2 months ago in Feedback 0 Open

Glass+metal tile set

During this era (and even already in this game), glass dome structures existed. It would be an interesting addition to have some sort of industrialized metal+glass structure with translucent roofs
about 2 months ago in Feedback 0 Open

haussmannien block set

After seeing the regency blocks, it made me want to see some Haussmannien-style blocks in the game, Haussman lived in the 18th century and it's a style that developed before l'art nouveau, which fits with the game. Among other things, it's the arc...
about 2 months ago in Feedback 1 Open

Augment type icons are too small

When building augments they have those icons indicating to which category each augment belongs too. They are extremely small, at least on my screen (1440p), making it next to impossible to actually tell what they represent and to which crafting st...
about 2 months ago in Feedback 1 Open

Roofs clipping through walls (pagoda)

I placed the pagoda flatroof blueprint next to a wall where they showed through the wall, i thought after constructing them that would change, but it still clipped through after constructing
about 2 months ago in Bugs 0 Open

Combine crafting for intermediate items when crafting for higher tiers

Crafting and picking each item for crafting good gear is an extremely good mechanic, however it is hindered by the fact that when I want to craft something new, I have to go through a ton of crafting menus. When crafting a Dauntless Climbing Pick,...
20 days ago in Feedback 0 Open

Package up a set of mats (or an existing built object) into one bundle

I would like to be able to package up a set of required materials (say 2 lumber, 2 stone blocks, a wire, and a lotus) into one package, or even better, a prebuilt teleport/respawn point (whatever it is called in game). That would prevent us from a...
2 months ago in Feedback 0 Open

Need More Options for Well Lit and Warmth traits

As the title suggests, I would like to see more options to apply the 'well lit' and 'warmth' traits to crafting stations as currently there are only the cooking fires, smelters, or boilers that can provide these positive affects. This isn't game b...
2 months ago in Feedback 0 Open

Expand/complete existing tilesets

Currently, several blocks are exclusive to a single tileset or limited to a few tilesets. While some blocks simply wouldn't work in some sets, many of these blocks could (Crude awnings, stair variants such as spiral, half-stair and half-railings, ...
about 1 month ago in Feedback 0 Open

Building Count Fluctuations

During expansion of my current base, I'm seeing wild fluctuations in build count (max 1,500), particularly when adding a ceiling light fixture. I was pretty close to the max (1498 I think) when originally trying to add a ceiling light (specificall...
about 1 month ago in Bugs 0 Open