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Issue was my fault, had a word in the search bar that hid everything.
23 days ago in Bugs 1 Open

Shack building tileset should be Tier 2

Currently, the Shack tileset is listed among the more expensive and highly elaborate tilesets in T3. It honestly belongs in T2 as it uses lower quality materials (such as unrefined Fibre). It fits better in T2 not just materially but also thematic...
2 months ago in Feedback 1 Open

coop needs to be streamlined more if I'm playing with my friend give options to go to your crossroads or friends or something I'm tired of hopping back on to play im in friends realm i try to portal to another realm for mats nope im in my realm with nothing ive built or farmed,now on my server and having quests I just did not update on my realm, travel or build on there realm and i cant go anywhere because it will take me to my realm with less done and less advanced mats gotta wait for friend to come back on for my stuff, this should have been implemented already

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about 2 months ago in Feedback 1 Open

Desert Solid Stone and Plaster walls will not place on a second floor if no walls below them.

While I can see why you would want pillars to have a pillar below for support, not all levels of a home are going to be identical layouts from the first floor up. Removing the lower level walls destroys all walls vertically, even if they aren't lo...
about 2 months ago in Bugs 0 Open

Higher tier buildings 80% return

I just learned that higher tier buildings only get an 80% return on building materials. I think this should be changed to 100% considering the amount of grinding one does for building. Also, it seems that you are wanting to encourage building beca...
24 days ago in Feedback 0 Open

Device for locating/identifying ore/rock/rare materials in a new realm?

(I'm sort of thinking aloud here so please bear with me.) I've arrived at The Watch and naturally spending a lot of my time realm-hopping to gather T4 essence and T4/T5 materials. I still love exploration and part of me doesn't want to speed that ...
25 days ago in Feedback 1 Open

Estate Cairn description update

Estate Cairn no longer says that it reduces/stops creature spawns in a radius (progression or build screen), and doesn't explain what "respite" means. The codex entry only says that it's a "safe area," not that it influences spawns or in what radi...
about 2 months ago in Feedback 0 Open

Upgraded Magickal Structures

Crude Portals, Estate Carins, Lodestars, Glamour Stations and Pepys Box all look really primitive in tilesets above Crude. To keep them from becoming eyesores it would be great if there were upgraded versions, even if it's only an aesthetic differ...
about 2 months ago in Feedback 0 Open

Archways and sconce snap point removal?

First note - I'm making this post on behalf of a discord member, who noticed the new snap points. Secondly - Thank you guys so much for adding extra snap points for sconces, that was such a wonderful thing. Thirdly - The ability to place sconces o...
about 2 months ago in Feedback 0 Open

Problem with the roof peak and Creatures Spawn in my House

As you can see in the picture, it is not possible to install the missing roof peak. The second picture shows that the substructure is optimal. I also rebuilt everything and tried again in a different order. Unfortunately, no solution. And a seco...
about 2 months ago in Bugs 3 Open