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NPCs

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Idea for the game

Heyy, Would it be possible to add a chest filter so you can put item of the same type in these chests ? Exemple: A chest with animal type would only take bones, hides,.. Also, Would it be possible to add an option on the npc so they can help build...
4 months ago in Feedback 0 Open

Sickle NPC throwing

Let our NPC throw the sickle as a weapon
9 months ago in Feedback 0 Open

Larger Pets/Different Pets

I'm sure more pets are coming but I'd really appreciate some bigger/different pets. For example I'd love some big hounds - fox hounds, grey hounds, mastiffs, great danes, stag hounds - that sort of thing. I'd also love some parrots species on stan...
9 months ago in Feedback 0 Open

Follower not helping when harvesting

NPC follower stand there doing nothing 95% of the time when harvesting. They should help harvest wood and ore more efficiently.
9 months ago in Feedback 1 Open

Bass Reeves mandates firearm use - please make any 2H range

I really really do not like using fire arms. Really really don't. Will avoid games that require it. Exceedingly unhappy that this quest In Magwyth mandates fire arm use. I am certain quest was created before bows were introduced into game. Please ...
9 months ago in Feedback 0 Open

Real Life Bass Reeves is Black

I met Bass Reeves, and I was shocked to see he is white. The real life Bass Reeves is black.
9 months ago in Feedback 0 Open

When awarded 'recipies' in the progression tree they should unlock automatically.

It is all in the title.
10 months ago in Feedback 0 Open

Main NPCs in villages/camps should move around, sleep at night

Main NPCs in villages and camps should move around the camp and don't stay in the same spot. They should go to sleep at night, NPCs should act similar to how they do in Bethesda games.
10 months ago in Feedback 0 Open

Idea feedback controll Ship

My question would be whether there will be ships later so that you can go out to sea and explore things, etc
10 months ago in Feedback 0 Open

Recruit combat settings let it take the initiative too much

They can detect and charge after enemies one floor down. I don't even know where they went unless I open my map. If they went downstairs I sometimes don't even know how and have to find the route myself. I could set them to no-combat but when enem...
10 months ago in Feedback 0 Open