Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

My subscriptions: Inventory

Showing 116 of 1425

Companion transfer Equivalence

Can we get a "equivalent" option when transferring items from inventory to companion inventory. Would be a nice QOL and help speed up transfers while adventuring!
14 days ago in Feedback 0 Open

Firearms Attachments

Would it be possible to see weapon attachments implemented in the future such as bayonets and period accurate scopes
8 days ago in Feedback 0 Open

Missing being able to see what food you craft

Prior to the big update you were able to put your consumables in your toolbar and, when highlighted, you got to see the beautiful model as your character would physically hold said item. With the consumable wheel now it feels more disconnected to ...
1 day ago in Feedback 0 Open

Closing Stations and Storage by hitting E again instead of ESC

I love the game and its workings. Please change the closing of the Stations and Storages by hitting E again instead of ESC. Thanks
1 day ago in Feedback 0 Open

"Spark of Hope" clothing unlocks did not come forward

I played 0.2 and earned the Sentinel outfit, Hunter's Hat, and both scarves from the "spark of Hope" event. While I like the fact these are now available for anyone to purchase at the Watch (No promo FOMO), shouldn't people who did the event conti...
2 days ago in Feedback 0 Open

Gear Quick Swap

I would love to see a dresser or mannequins in the game that would allow you to store clothing in groups and swap to them in a one click
6 days ago in Feedback 0 Open

Wall signs that you can rename.

This is just an idea. But a buildable wall sign that takes the place of a sconce that costs like one build point but can be renamed like a storage chest to help you remember what is in a room of your house or what that crafting bench is used for. ...
8 days ago in Feedback 0 Open

Weird weapon imbalance.

I noticed that for some reason bows and sling bows have a higher base damage than any of the guns. Which considering the material costs involved seem weird as hell. I mean, sling bows have the highest base damage, and you can make ammo for them fr...
10 days ago in Feedback 4 Open

Request on gear info or icon to be able to distinguish if there's room for infusions

Just requesting there to be a way to distinguish between infusions on gear from crafting and infusions applied with the items and to show whether there is room on gear without needing to check each one individually with a crafted infusion.
11 days ago in Feedback 0 Open

Quick stack to nearby containers via shortkey

exactly as the title says :)
15 days ago in Feedback 0 Open