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My posts: Collisions

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Stave corner roof visual error

The stave corner roof has a piece that does not appear to be correct and like it was left on by mistake after being edited. This piece does not meld/change when placed to any other corner piece and makes the entire thing look awkward inside.
7 days ago in Bugs 0 Open

The fae took my walls

basically, i've been hopping around, i came back to my respite, and my walls/floors/roofs etc despawned. the colision for it is still there, but since they're not loaded in on my side, my character keeps falling in place. my crafting stations, and...
7 days ago in Bugs 1 Open

Creature fell behind an object. I can hit it with a Knife but cannot collect resources

Bear fell behind some structures. I can hit it with a hunting knife but it does not register damage and does not drop resources. ADDENDUM: Another example of not being able to harvest a dead creature https://youtu.be/hVyh-i2aIzg
8 days ago in Bugs 0 Open

When Sickle-rang breaks the plant stays

It would seam that when you throw an almost brokwn sickle and it breaks during flight, the offending plant will not despawn and cannot be harvested. Tedious to test.
8 days ago in Bugs 0 Open

Unable to get out of tower location in Welkin's Reach

I toggled the blue portal pad that opened up the door above, I went threw, and nothing was inside sadly (why would you add a secret door with nothing inside anyway?). Anyway, the door closed behind me, being on a timer, but there was no way of me ...
9 days ago in Bugs 1 Open

Roofs clipping through walls (pagoda)

I placed the pagoda flatroof blueprint next to a wall where they showed through the wall, i thought after constructing them that would change, but it still clipped through after constructing
9 days ago in Bugs 0 Open

Glitched into ebeyance of power

Via using the climbing pick on the outside pillar i was able to jump over the barrier preventing you from entering, everything behaved as normal and i killed the jabberwock, however upon getting to the mission where you have to enter the ebeyance ...
10 days ago in Bugs 0 Open

Stave support pillars

The support pillars for the Stave set are twice as tall any other pillars from the other sets. This causes issues with builds where the pillars are sticking out of structures when used near roofs or even visually displeasing in interior spaces bec...
10 days ago in Bugs 1 Open

Inside the Sylvan's Cradle Site of Power you get weather elements

I noticed that on the 3rd level down (entrance being 0) that if you go to the outer walls you'll gain weather elements if any are going on outside. I happened to notice as I was taking damage from hail. Moving in a couple of steps gets you the she...
10 days ago in Bugs 0 Open

Sluggish combat animation

Combat animation is sluggish to say the least. Too little frames in animation to actually make the combat feel smooth. For example when you are fighting a bear their movement is laggy: they maw you and lower their head (I have bow ready to make a ...
11 days ago in Feedback 0 Open