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Climbing Picks and teir 5 ore floaty island things

Loving the game so far! But, the climbing pick makes me rage. When you right click to launch and attach to a structure it bounces you off and doesn't let you climb. This makes doing the tier 5 resource obelisks/floaty island things enraging. Secon...
10 months ago in Feedback 1 Open

ideas,, https://discord.com/channels/854679517997695016/1317593448676855940

https://discord.com/channels/854679517997695016/1317593448676855940 For ideas Requests Not all are mine , in fact its a collection of ideas from the community. Feel free to jump in and refine, guys. Using current systems and texture models in plac...
7 months ago in Feedback 0 Open

Cannot place trunks perpendicularly on utilitarian shelf

Before 0.5.4, I was starting to place two trunks per shelf by placing them perpendicularly, as in the attached image. I can no longer recreate this no matter the order I try to place the trunks. While I would enjoy being able to do this again, if ...
8 months ago in Feedback 0 Open

T5 Material Acquistition Hitboxes

I recently hit endgame and crafted a GS 100 Axepick to harvest T5 materials from points of interest. However, some of the harvestable nodes are really tricky to get, requiring aiming your cursor near where the tool swing will land rather than dire...
9 months ago in Feedback 0 Open

Update the building/structure support limitations

Hi devs and fellow realmwalkers that are reading this request, as the title states, i would like a more updated structure support, Currently i have a 3 floor house and on the top floor im unable to place any walls down unless i go to my other two ...
9 months ago in Feedback 0 Open

Enaida Mining is Harder than Bismuth/Noble Hallow

I like the challenge of climbing up to the top of floating rocks to get valuable resources, but Enaida feels like it is more difficult to find platforms to stand on to mine compared to others. Noble Hallow by contrast is far easier and provides 20...
10 months ago in Feedback 0 Open

AUGMENTS RUINING THE GAME

The augmentations are ruining this game. Could be quickly fixed with a 20 tile ++ tether distance and allow to pass through walls. But honestly some are up to 3 crafting stations per augment, so you are forced to clump everything, or build that au...
10 months ago in Feedback 2 Open

Improved Chest Stacking

Currently you can stack wooden chests on top of each other but it is very very fiddly and difficult in many cases. Please improve the ability to stack them on top of each other to reduce player frustration.
10 months ago in Feedback 1 Open

Implement Climbing Down from Cliff Edge (w/ Rappelling)

Hello! I would love to be able to go to the edge of a ledge, perhaps with climbing picks equipped, and be able to start climbing down, rather than have to jump off and grapple to the wall. So a "climb down" feature as it were. Currently, it's eith...
10 months ago in Feedback 0 Open

Pop-up in the middle of the screen when building

Whenever I build anything there is a pop-up with the conditions that covers a significant portion of the screen; making it hard to place items that do not snap into place. The pop-upo has no information that makes the current placement essential, ...
10 months ago in Feedback 0 Open