Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

Nightingale Feedback

Showing 33

Fibres are not competitive with Animal Fibres - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discussion existing and potential new additions to the different elements of this wonderful game. ...
29 days ago in Nightingale Feedback 2 Open

Make essence wisps their own symbol on map/compass

I'd like to suggest giving essence wisps their own symbol on the map and compass so that you can differentiate them from actual monsters when you're hunting for beast resources
27 days ago in Nightingale Feedback 0 Open

Globally Lower/Scale Player Damage At Late Game

Greetings Devpeoples, This particular post is going to be very, very blunt. It references specifically the late game environment post-Watch and Ascended Realms. This post will probably ruffle some folks feathers, and I'm okay with that, as long as...
20 days ago in Nightingale Feedback 4 Open

Co-op and Bound Creature Difficulty

It seems on the most recent update the Bound creatures have indeed become bountiful. To the point I'm unable to enjoy the game. Even with two players together with their allies (4 people total) I can't travel but a few steps without encountering a...
3 days ago in Nightingale Feedback 0 Open

Deadly Player Hunting Creatures

Now I'm more for one that likes having the sense of danger when in realms, was wondering if anyone else had an idea for occasional creatures for realms that spawn randomly and try to hunt the player? It wouldn't be for every realm, perhaps the hig...
7 days ago in Nightingale Feedback 1 Open

Bound Marksman seem out of place in the Realms

The Bound Marksman is a great addition to Bound combat. However to me, at least, they seem out of place in the Realms. Mainly the SFX of their rifle and the thick laser pointer they aim at the player are to blame for this; both feel too alien to t...
about 1 month ago in Nightingale Feedback 3 Open

Clothing Dyes - Tied to different colored plants

A suggestion was mentioned by Sirendire that, when/if paints are added for cloths/gear, the colors would be nice to be something that still needs to be hunted for. Based on meats+levels I think it would be nice if each of the flowers could be grou...
about 1 month ago in Nightingale Feedback 0 Open

Charm of the Pickpocket yields only T1

When using Charm of the Pickpocket, only T1 resources drop. This includes against Bound in realms with 220 power. The resource tier yield should scale with creature loot so that it is worth using outside of easy mode.
27 days ago in Nightingale Feedback 0 Open

Ability to create automatons to aid in automation.

It would be nice to be able to create a structure much like the automaton chests, that we can use to create automatons to gather materials in a set location. The automatons themselves would have a limited work lifespan requiring the player to cr...
20 days ago in Nightingale Feedback 0 Open

Feature Request: Spiders having the ability to climb walls

When players encounter spiders, they are currently oriented to the ground plane and they may be able to traverse some of the smaller objects (such as Deadfall and Ore Nodes). As a possible trait that makes them a unique enemy to the game and refle...
12 days ago in Nightingale Feedback 0 Open