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The Matriarch's Lament - first Bastille of Might attempted stuck after first wave.

In the quest The Matriarch's Lament, the Bastille of Might closest to the realm spawn point is not spawning the 2nd wave of enemies. So the player is unable to complete the Bastille and exit. I will travel to my respite and come back and see if i ...
about 2 months ago in Bugs 1 Open

Stamina cost for fishing is very unbalanced

The stamina requirements to catch fish could use some work. 145 stamina is more than enough to get one to the top of a mountain using nothing but climbing picks to hoist yourself up a sheer rock face, but not enough to reel in a trout? I tried fis...
8 months ago in Feedback 3 Open

Carnute stuck in Loop

Unsure if this was intentional. The Carnute is stuck walking in a circle in the first Abeyance realm you enter. It's circling around the Ribbon trees and will continue to do so even when it has knocked all the ribbon trees down to the point they w...
8 months ago in Bugs 0 Open

Herbarium Swamp Defense not activing

Herbarium Swamp Defense. NPCs do open the quest and music activated but no mobs spawn to complete this quest. Only night time mobs do spawn nearby.
2 months ago in Bugs 0 Open

More options to hunt

It would be nice to have more options when hunting.Such as, traps, that would be able to hold an enemy for a time in place, entirely on hold, possibly more than one, that can be thrown/placed with an item in inventory as entering building mode, pl...
4 months ago in Feedback 0 Open

No creatures in caves in Gloriana's Tears

I've been in 3 caves now in Gloriana's Tears and they have all been empty of creatures. I'm assuming this is a bug because in all other realms the caves have some kind of creature in them.
2 months ago in Bugs 0 Open

Aid and Defense problem

In both Aid and Defense spots it's a problem that the local wildlife both kills the questgiver NPC:s and trashes the structures when they spawn too close. No way to take the quest when the questgiver is dead and gone, please make them safe from en...
7 months ago in Feedback 0 Open

Why is default difficulty on super easy. The Bound are very interesting if played on a harder mode but on super easy they are all lame.

I think the game would benefit if the default difficulty was not super easy. I think it cheapens the combat and makes it an afterthought. The game for me is a lot more fun on harder difficultly, and I think ithers would respect the game more if th...
2 months ago in Feedback 1 Open

Mechanic suggestion

Add a mechanic to tame companion animals that players can breed and summon to accompany them on their journey. (Tame and breed at base. Then tie one to an article to summon while out and about)
5 months ago in Feedback 0 Open

Karnute is still destroying tree populations

The Karnute tramples the tree stumps wherever it goes. So no new trees can grow there. I have already reported the error once and it still exists. Since the two carnutes on the floating world are now running around somewhere else, all the trees wi...
2 months ago in Bugs 0 Open